Difference between revisions of "Small Scale Heterogeneities Validation"
From SCECpedia
Jump to navigationJump to searchLine 1: | Line 1: | ||
We would like to validate that the media with the small-scale heterogeneities that are being generated with the new C code are correct. One way to do this would be to take a look at some cross-sections to see if the generated heterogeneities look correct. | We would like to validate that the media with the small-scale heterogeneities that are being generated with the new C code are correct. One way to do this would be to take a look at some cross-sections to see if the generated heterogeneities look correct. | ||
+ | |||
+ | '''Mesh Details''' | ||
+ | |||
+ | Hurst = 0.1<br /> | ||
+ | Distance = 20m<br /> | ||
+ | L1 = 1000m<br /> | ||
+ | ST23 = 5<br /> | ||
Below are four cross sections from the Northridge 3000x3000x2048 mesh. They are at the surface (0 depth), 512 (25% depth), 1024 (50% depth), 1536 (75% depth), and 2048 (100% depth - i.e. the bottom). | Below are four cross sections from the Northridge 3000x3000x2048 mesh. They are at the surface (0 depth), 512 (25% depth), 1024 (50% depth), 1536 (75% depth), and 2048 (100% depth - i.e. the bottom). |
Revision as of 23:19, 26 February 2014
We would like to validate that the media with the small-scale heterogeneities that are being generated with the new C code are correct. One way to do this would be to take a look at some cross-sections to see if the generated heterogeneities look correct.
Mesh Details
Hurst = 0.1
Distance = 20m
L1 = 1000m
ST23 = 5
Below are four cross sections from the Northridge 3000x3000x2048 mesh. They are at the surface (0 depth), 512 (25% depth), 1024 (50% depth), 1536 (75% depth), and 2048 (100% depth - i.e. the bottom).